You can see the latter on the lobby screen next to your level. PP is not the same as multiplayer points. Day 2 is fixed, as follows:Įpisode 1: King Hiro Arcade (2nd Floor, Kiichiro Plaza)Įpisode 2: Super Punch Comics (2nd Floor, hall between Caribbean Cove & Miami Boardwalk)Įpisode 3: Party Poppers (1st floor, hall between Amazon Food Court & Medieval Town – far closer to the Food Court than Medieval Town)Įpisode 4: Toy Rex (1st floor, hall between Amazon Food Court & Medieval Town – basically right in the middle of the hall, at the top part) The location of the safe house for Day 1 is semi-random (any store that has flashing red lights on it is a possibility). It’s recommended to get all the weapon blueprints in single player before starting multiplayer, as it will unlock them for both modes. If you’re playing with others, the entire team has to get wiped for it to be game over, and you can respawn as long as someone else is alive (and the game isn't in the "return to the safe house" phase). If you die while playing solo, it’s game over. Thus, one game is just under half an hour real-time. Each episode is split into 2 days, meaning you have to return to the safe room twice to complete the episode.ġ hour in-game translates to 1 minute in real time. There are 4 levels (“episodes”) in which your objective is to survive and complete semi-random missions until the safe room opens up at 9 PM, after which you have 3 real-life minutes to get there. The multiplayer portion of the game is restricted to the mall part of the map. West Ridge safe house - Miami Boardwalk, north of Cameron's Cameras on the west wall Old Town safe house - take the stairs down north of the bathrooms in the hallway between Kiichiro Plaza & Carribean Cove North Peak safe house - Medieval Town, between Medieval Town Museum & Mr. Your final 3 achievements should all pop at the same time when you finish the final trial by getting 250,000 kills - they are " Story Completionist," " Workin' Hard," and " Master Journalist."įinally, as a general tip for single player, be aware that there are shortcuts within the mall that lead to the various safe houses (though you have to find the safe houses first to unlock them) - they are as follows: It is worthwhile to start up a new game for this, and put the difficulty back to normal, since zombies die quicker/your weapons last longer/etc. To give you an idea of how long that will take, after completing every other trial in the game, I only had a little over 100,000 kills. After that, your final step will be to grind out 250,000 kills. Once multiplayer is complete, the next step is Blackest Friday. They are quite useful for Blackest Friday difficulty. Once you've beaten the game on normal, gotten all the collectibles, etc., I'd recommend going to multiplayer, for two reasons: 1) Any kills you get will count towards the "kill 250k" trial, 2) As you play multiplayer you will unlock gold weapons, which are stronger and sturdier versions of combo weapons. Thus, it’s recommended to do one playthrough to get all collectibles/level up your character/complete all trials (except the "kill 250000 zombies" one), and to tackle the harder difficulty settings later. While you can theoretically complete everything in one playthrough, it’s not realistic to do so, considering the game is considerably harder on Blackest Friday difficulty. While most of the achievements are easy enough, there are some that will require a great deal of grinding, both in the single player and online. While I feel that Dead Rising 4 has been unfairly attacked by critics as a bad game, it is without a doubt the weakest in the series (well, maybe apart from Off the Record, considering that was pretty much a cut and paste job of Dead Rising 2). Unobtainable: No, but " Clowning Around" is buggy. DLC: Super Ultra Dead Rising 4 Mini Golf.Collectibles: Yes, but you can get in-game maps for them Extra equipment needed: Internet Connection Unobtainable/glitched achievements: No Does difficulty affect achievements: Yes – 2: " Chopping Spree" & " Biter's Remorse" Missable achievements: None - Chapter Select Minimum number of playthroughs needed: 1 Approximate amount of time to 1000 : 100+ hours Estimated achievement difficulty: 4/10
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